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Devlog
The Strongest Monster: Rising
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Devlog
Weekly Devlog 3
November 16, 2022
by
Jyair
The coder/person in charge of code must have enemy movement, a menu, and a camera. During play testing people from different groups gave us some solid ideas and suggestions. People recommended us addi...
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Game Design Document
November 09, 2022
by
Jyair
https://docs.google.com/document/d/1vjMsdTATzo1qROWILYRMm_crknR0MUWsKxuBeaEJwKQ/...
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Weekly Development Log 2
November 01, 2022
by
Jyair
The goals that I set for the coder was complete. I set the goal of having the health bar and movement working. The new goal that I am setting for the coder is to have the enemy movement script...
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Weekly Development Log 1
October 30, 2022
by
kaiser021
Dev1:...
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Weekly Development Log 1
October 25, 2022
by
Jyair
Dev2: The person in charge of the code should have the movement and health bar working in Unity by the next class. Dev1: The sketches for the level 1 enemies and some designs were started...
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