• View all by kaiser021kaiser021
  • Follow kaiser021FollowFollowing kaiser021Following
  • Add To CollectionCollection
  • Comments
  • Devlog

The Strongest Monster: Rising

← Return to The Strongest Monster: Rising

Devlog

  • Weekly Devlog 3
    November 16, 2022 by Jyair
    The coder/person in charge of code must have enemy movement, a menu, and a camera. During play testing people from different groups gave us some solid ideas and suggestions. People recommended us addi... Continue reading
  • Game Design Document
    November 09, 2022 by Jyair
    https://docs.google.com/document/d/1vjMsdTATzo1qROWILYRMm_crknR0MUWsKxuBeaEJwKQ/... Continue reading
  • Weekly Development Log 2
    November 01, 2022 by Jyair
    The goals that I set for the coder was complete. I set the goal of having the health bar and movement working. The new goal that I am setting for the coder is to have the enemy movement script... Continue reading
  • Weekly Development Log 1
    October 30, 2022 by kaiser021
    Dev1:... Continue reading
  • Weekly Development Log 1
    October 25, 2022 by Jyair
    Dev2: The person in charge of the code should have the movement and health bar working in Unity by the next class. Dev1: The sketches for the level 1 enemies and some designs were started... Continue reading
itch.io·View all by kaiser021·Report·Embed